rotateUpdate method

  1. @override
Future<void> rotateUpdate(
  1. double x,
  2. double y
)
override

Called by FilamentGestureDetector. You probably don't want to call this yourself.

Implementation

@override
Future<void> rotateUpdate(double x, double y) async {
  await _shim.rotateUpdate(x, y).toDart;
}