rotateStart method

  1. @override
Future<void> rotateStart(
  1. double x,
  2. double y
)
override

Called by FilamentGestureDetector. You probably don't want to call this yourself.

Implementation

@override
Future<void> rotateStart(double x, double y) async {
  await _shim.rotateStart(x, y).toDart;
}