test_collisions function

  1. @Native<Void Function(Pointer<Void>, EntityId)>(ffi.Pointer<ffi.Void>, EntityId)>(symbol: '_test_collisions', assetId: 'thermion_dart')
void test_collisions(
  1. Pointer<Void> sceneManager,
  2. int entity
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId)>(
    symbol: '_test_collisions', assetId: 'thermion_dart')
external void test_collisions(
  ffi.Pointer<ffi.Void> sceneManager,
  int entity,
);