stop_animation_ffi function
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int)>(
symbol: '_stop_animation_ffi', assetId: 'thermion_dart')
external void stop_animation_ffi(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int index,
);