set_camera_rotation function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float, ffi.Float,
ffi.Float)>(symbol: '_set_camera_rotation', assetId: 'thermion_dart')
external void set_camera_rotation(
ffi.Pointer<ffi.Void> viewer,
double w,
double x,
double y,
double z,
);