load_glb_ffi function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
symbol: '_load_glb_ffi', assetId: 'thermion_dart')
external void load_glb_ffi(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<ffi.Char> assetPath,
int numInstances,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
);