get_instances function
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>, EntityId, ffi.Pointer<EntityId>)>(
symbol: '_get_instances', assetId: 'thermion_dart')
external void get_instances(
ffi.Pointer<ffi.Void> sceneManager,
int entityId,
ffi.Pointer<EntityId> out,
);