get_entity_count function
Implementation
@ffi.Native<ffi.Int Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Bool)>(
symbol: '_get_entity_count', assetId: 'thermion_dart')
external int get_entity_count(
ffi.Pointer<ffi.Void> sceneManager,
int target,
bool renderableOnly,
);