get_animation_duration function
Implementation
@ffi.Native<ffi.Float Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int)>(
symbol: '_get_animation_duration', assetId: 'thermion_dart')
external double get_animation_duration(
ffi.Pointer<ffi.Void> sceneManager,
int entity,
int index,
);