get_animation_count function

  1. @Native<Int Function(Pointer<Void>, EntityId)>(ffi.Pointer<ffi.Void>, EntityId)>(symbol: '_get_animation_count', assetId: 'thermion_dart')
int get_animation_count(
  1. Pointer<Void> sceneManager,
  2. int asset
)

Implementation

@ffi.Native<ffi.Int Function(ffi.Pointer<ffi.Void>, EntityId)>(
    symbol: '_get_animation_count', assetId: 'thermion_dart')
external int get_animation_count(
  ffi.Pointer<ffi.Void> sceneManager,
  int asset,
);