set_camera_culling function
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Double, ffi.Double)>()
external void set_camera_culling(
ffi.Pointer<ffi.Void> viewer,
double near,
double far,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Double, ffi.Double)>()
external void set_camera_culling(
ffi.Pointer<ffi.Void> viewer,
double near,
double far,
);