set_animation_frame_ffi function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int)>()
external void set_animation_frame_ffi(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int animationIndex,
int animationFrame,
);