get_animation_count_ffi function

  1. @Native<Void Function(Pointer<Void>, EntityId, Pointer<NativeFunction<Void Function(Int)>>)>(ffi.Pointer<ffi.Void>, EntityId, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int)>>)>()
void get_animation_count_ffi(
  1. Pointer<Void> sceneManager,
  2. int asset,
  3. Pointer<NativeFunction<Void Function(Int)>> callback
)

Implementation

@ffi.Native<
    ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
        ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int)>>)>()
external void get_animation_count_ffi(
  ffi.Pointer<ffi.Void> sceneManager,
  int asset,
  ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int)>> callback,
);