create_instance function

  1. @Native<Int Function(Pointer<Void>, Int)>(ffi.Pointer<ffi.Void>, ffi.Int)>()
int create_instance(
  1. Pointer<Void> sceneManager,
  2. int id
)

Implementation

@ffi.Native<ffi.Int Function(ffi.Pointer<ffi.Void>, ffi.Int)>()
external int create_instance(
  ffi.Pointer<ffi.Void> sceneManager,
  int id,
);