TextureSampler_createRenderThread function
- @Native<Void Function(Pointer<
NativeFunction< )>(ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTextureSampler>)>>)>(isLeaf: true)Void Function(Pointer< >TTextureSampler> )>
- Pointer<
NativeFunction< onCompleteVoid Function(Pointer< >TTextureSampler> )>
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<TTextureSampler>)>>)>(isLeaf: true)
external void TextureSampler_createRenderThread(
ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTextureSampler>)>>
onComplete,
);