MaterialInstance_setParameterFloat4 function
- @Native<Void Function(Pointer<TMaterialInstance>, Pointer<Char>, Double, Double, Double, Double)>(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>, ffi.Double, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
void
MaterialInstance_setParameterFloat4(
- Pointer<TMaterialInstance> materialInstance,
- Pointer<Char> propertyName,
- double x,
- double y,
- double w,
- double z,
)
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat4(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> propertyName,
double x,
double y,
double w,
double z,
);