FilamentAsset_getEntityCount function
- @Native<Uint32 Function(Pointer<
TFilamentAsset> )>(ffi.Pointer<TFilamentAsset>)>(isLeaf: true)
- Pointer<
TFilamentAsset> filamentAsset
Implementation
@ffi.Native<ffi.Uint32 Function(ffi.Pointer<TFilamentAsset>)>(isLeaf: true)
external int FilamentAsset_getEntityCount(
ffi.Pointer<TFilamentAsset> filamentAsset,
);