capture abstract method

Future<Uint8List> capture({
  1. covariant SwapChain? swapChain,
  2. covariant View? view,
  3. covariant RenderTarget? renderTarget,
})

Render a single frame and copy the pixel buffer to out.

Implementation

Future<Uint8List> capture(
    {covariant SwapChain? swapChain,
    covariant View? view,
    covariant RenderTarget? renderTarget});