addDirectLight method

  1. @override
Future<ThermionEntity> addDirectLight(
  1. DirectLight light
)
override

Adds a direct light to the scene. See LightManager.h for details Note that sunAngularRadius is in degrees, whereas spotLightConeInner and spotLightConeOuter are in radians

Implementation

@override
Future<ThermionEntity> addDirectLight(DirectLight light) {
  // TODO: implement addDirectLight
  throw UnimplementedError();
}