Methods
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dispose()
→ Future
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getActionForType(InputType gestureType)
→ InputAction?
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keyDown(PhysicalKey key)
→ void
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keyUp(PhysicalKey key)
→ void
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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onPointerDown(Vector2 localPosition, bool isMiddle)
→ Future<void>
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onPointerHover(Vector2 localPosition, Vector2 delta)
→ Future<void>
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onPointerMove(Vector2 localPosition, Vector2 delta, bool isMiddle)
→ Future<void>
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onPointerScroll(Vector2 localPosition, double scrollDelta)
→ Future<void>
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onPointerUp(bool isMiddle)
→ Future<void>
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onScaleEnd(int pointerCount, double velocity)
→ Future<void>
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onScaleStart(Vector2 focalPoint, int pointerCount, Duration? sourceTimestamp)
→ Future<void>
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onScaleUpdate(Vector2 focalPoint, Vector2 focalPointDelta, double horizontalScale, double verticalScale, double scale, int pointerCount, double rotation, Duration? sourceTimestamp)
→ Future<void>
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setActionForType(InputType gestureType, InputAction gestureAction)
→ void
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toString()
→ String
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A string representation of this object.
inherited