Actor constructor

Actor({
  1. double? angle,
  2. Vector2? position,
  3. Vector2? skew,
  4. Vector2? size,
  5. Anchor? anchor,
  6. Vector2? scale,
  7. double? priority,
})

Implementation

Actor({
  double? angle,
  Vector2? position,
  Vector2? skew,
  Vector2? size,
  Anchor? anchor,
  Vector2? scale,
  double? priority,
})  : _anchor = anchor ?? Anchor.center,
      _size = size ?? Vector2.zero(),
      transform = MatrixTransform(
        angle: angle,
        position: position,
        skew: skew,
        scale: scale,
      ),
      super(priority: priority) {
  transform.setOffsetBySizeAndAnchor(_size, _anchor);
}