speak method
Stop current utterance (if playing) and start speak new utterance
Implementation
@override
Future<bool?> speak(String text) {
try {
stop();
utterance!.text = text;
synth!.speak(utterance!);
return Future<bool>.value(true);
} catch (e) {
print('speak() error: ${e.toString()}');
return Future<bool>.value(false);
}
}