isBlockOut method
Returns true if spawning piece on board immediately collides
(block-out game over condition).
Implementation
bool isBlockOut(BoardState board, Tetromino piece) =>
_collision.hasCollision(piece, board);
Returns true if spawning piece on board immediately collides
(block-out game over condition).
bool isBlockOut(BoardState board, Tetromino piece) =>
_collision.hasCollision(piece, board);