dispatch method
void
dispatch(
- String action
)
Implementation
void dispatch(String action) {
switch (action) {
case 'moveLeft':
game.moveLeft();
break;
case 'moveRight':
game.moveRight();
break;
case 'softDrop':
game.softDrop();
break;
case 'hardDrop':
game.hardDrop();
break;
case 'rotCW':
game.rotateCW();
break;
case 'rotCCW':
game.rotateCCW();
break;
case 'hold':
game.holdPiece();
break;
case 'pause':
game.togglePause();
break;
case 'resume':
game.resume();
break;
case 'gravity':
game.applyGravity();
break;
case 'lock':
game.lockActivePiece();
break;
}
}