TTMultiMapSet<V> constructor
TTMultiMapSet<V> ({
- KeyMapping keyMapping = identity,
Construct a new TTMultiMapSet with an optional keyMapping
Implementation
TTMultiMapSet({KeyMapping keyMapping = identity})
: super(
(Iterable<int> runes, Random priorityGenerator, Node<V>? parent,
HashSet<RunePoolEntry> _runePool) =>
NodeSet<V>(runes, priorityGenerator, parent, _runePool),
keyMapping);