performPaint method
Hook for subclasses to implement actual painting.
Implementation
@override
void performPaint(Buffer buffer, Offset offset) {
if (size.width <= 0 || size.height <= 0) return;
final row = widget as Row;
if (row.backgroundChar != null) {
final char = row.backgroundChar!;
final style = row.backgroundStyle ?? Style.empty;
final startX = offset.dx;
final startY = offset.dy;
for (var y = 0; y < size.height; y++) {
for (var x = 0; x < size.width; x++) {
buffer.setAttributes(
startX + x,
startY + y,
char: char,
fg: style.foreground?.argb ?? 0,
bg: style.background?.argb ?? 0,
modifiers: style.modifiers,
);
}
}
}
for (final child in childElements) {
child.paint(buffer, offset + child.relativeOffset);
}
}