focusedLayer property
SceneLayer?
get
focusedLayer
The currently focused layer, if any. Used to sync hardware state.
Implementation
SceneLayer? get focusedLayer => _focusedLayer;
set
focusedLayer
(SceneLayer? layer)
Implementation
set focusedLayer(SceneLayer? layer) {
if (_focusedLayer == layer) return;
_focusedLayer = layer;
if (layer != null) {
_focusStack.remove(layer);
_focusStack.add(layer);
}
}