focusedLayer property

SceneLayer? get focusedLayer

The currently focused layer, if any. Used to sync hardware state.

Implementation

SceneLayer? get focusedLayer => _focusedLayer;
set focusedLayer (SceneLayer? layer)

Implementation

set focusedLayer(SceneLayer? layer) {
  if (_focusedLayer == layer) return;
  _focusedLayer = layer;
  if (layer != null) {
    _focusStack.remove(layer);
    _focusStack.add(layer);
  }
}