setPixel method
Sets pixel at (px, py) relative to canvas coordinates.
px ranges from 0 to width * 2 - 1. py ranges from 0 to height * 4 - 1.
Implementation
void setPixel(
int px,
int py,
bool value, {
bool antiAliased = false,
Style? cellStyle,
}) {
final cx = px ~/ 2;
final cy = py ~/ 4;
if (cx < 0 || cx >= width || cy < 0 || cy >= height) return;
final dx = px % 2;
final dy = py % 4;
final mask = _dotMasks[(dy << 1) | dx];
final idx = cy * width + cx;
if (value) {
_grid[idx] |= mask;
} else {
_grid[idx] &= ~mask;
}
if (antiAliased) {
_antiAliased[idx] = 1;
}
if (cellStyle != null) {
_styles[idx] = cellStyle;
}
}