render method

  1. @override
void render(
  1. Buffer buffer,
  2. Rect area
)
override

Renders the widget onto the provided buffer within the specified area.

Implementation

@override
void render(Buffer buffer, Rect area) {
  if (_element == null) {
    _element = child.createElement();
    _element!.mount(null);
  } else {
    _element!.update(child);
  }
  _element!.render(buffer, area);
}