initState method

  1. @override
void initState()
override

Called when this object is inserted into the tree.

Implementation

@override
void initState() {
  super.initState();

  _ripple = InkwellRippleEffect(
    duration: const Duration(milliseconds: 200),
    rippleColor: widget.color2,
  );

  registerEffect(_ripple);

  // Override the auto-created focus node if one was provided.
  if (widget.focusNode != null) {
    focusNode.dispose();
    focusNode = widget.focusNode!;
    _isInternalFocusNode = false;
  }
}