render method

  1. @override
void render(
  1. Buffer buffer,
  2. Rect area
)
override

Renders the widget onto the provided buffer within the specified area.

Implementation

@override
void render(Buffer buffer, Rect area) {
  // Fallback if rendered outside element tree
  final el = TableElement(this)..mount(null);
  el.render(buffer, area);
}