GameMap class

Constructors

GameMap(int width, int height)

Properties

empty Set<Point>
final
hashCode int
The hash code for this object.
no setterinherited
height int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
spawnPoint Point
no setter
walls Set<Point>
final
width int
final

Methods

draw() → void
getRandomEmptyPoint() Point?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateEmptyPoints(Set<Point> points) bool

Operators

operator ==(Object other) bool
The equality operator.
inherited