drawDead method

void drawDead(
  1. Direction dir
)

Implementation

void drawDead(Direction dir) {
  final ahead = Point(
      head.x +
          (dir == Direction.right
              ? 1
              : dir == Direction.left
                  ? -1
                  : 0),
      head.y +
          (dir == Direction.down
              ? 1
              : dir == Direction.up
                  ? -1
                  : 0));

  drawChar(head, '💀');
  drawChar(ahead, '💥');
}