reDraw method
only valid on Android
Implementation
Future<void> reDraw() async {
if (_isNeedDisposed) return;
await _initPlayer.future;
await _mc!.invoke<void>('reDraw');
}
only valid on Android
Future<void> reDraw() async {
if (_isNeedDisposed) return;
await _initPlayer.future;
await _mc!.invoke<void>('reDraw');
}