COSFetchConcurrent class
Constructors
-
COSFetchConcurrent({int chunkSize = 1024 * 1024 * 4, int concurrent = 10, required int totalSize, required Future<
void> input(COSFetchChunk fetchChunk), required Future<void> output(COSFetchChunk fetchChunk)})
Properties
-
chunks
↔ List<
COSFetchChunk> -
getter/setter pair
- chunkSize → int
-
chunk 大小,默认 4MB
final
- concurrent → int
-
并发数
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
input
→ Future<
void> Function(COSFetchChunk fetchChunk) -
final
-
output
→ Future<
void> Function(COSFetchChunk fetchChunk) -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- totalSize → int
-
总的 byte 大小
final
Methods
-
go(
) → Future< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited