sendGame method
Use this method to send a game
On success, the sent Message is returned.
Implementation
Future<Message> sendGame(dynamic chatId, String gameShortName,
{int? messageThreadId,
bool? disableNotification,
bool? protectContent,
int? replyToMessageId,
bool? allowSendingWithoutReply,
InlineKeyboardMarkup? replyMarkup}) async {
if (chatId is! String && chatId is! int) {
return Future.error(TelegramException(
'Attribute \'chatId\' can only be either type of String or int'));
}
var requestUrl = _apiUri('sendGame');
var body = <String, dynamic>{
'chat_id': chatId,
'message_thread_id': messageThreadId,
'game_short_name': gameShortName,
'disable_notification': disableNotification,
'protect_content': protectContent,
'reply_to_message_id': replyToMessageId,
'allow_sending_without_reply': allowSendingWithoutReply,
'reply_markup': replyMarkup == null ? null : jsonEncode(replyMarkup),
};
return Message.fromJson(await HttpClient.httpPost(requestUrl, body: body));
}