sendGame method

Future<Message> sendGame(
  1. dynamic chatId,
  2. String gameShortName, {
  3. int? messageThreadId,
  4. bool? disableNotification,
  5. bool? protectContent,
  6. int? replyToMessageId,
  7. bool? allowSendingWithoutReply,
  8. InlineKeyboardMarkup? replyMarkup,
})

Use this method to send a game

On success, the sent Message is returned.

https://core.telegram.org/bots/api#sendgame

Implementation

Future<Message> sendGame(dynamic chatId, String gameShortName,
    {int? messageThreadId,
    bool? disableNotification,
    bool? protectContent,
    int? replyToMessageId,
    bool? allowSendingWithoutReply,
    InlineKeyboardMarkup? replyMarkup}) async {
  if (chatId is! String && chatId is! int) {
    return Future.error(TelegramException(
        'Attribute \'chatId\' can only be either type of String or int'));
  }
  var requestUrl = _apiUri('sendGame');
  var body = <String, dynamic>{
    'chat_id': chatId,
    'message_thread_id': messageThreadId,
    'game_short_name': gameShortName,
    'disable_notification': disableNotification,
    'protect_content': protectContent,
    'reply_to_message_id': replyToMessageId,
    'allow_sending_without_reply': allowSendingWithoutReply,
    'reply_markup': replyMarkup == null ? null : jsonEncode(replyMarkup),
  };
  return Message.fromJson(await HttpClient.httpPost(requestUrl, body: body));
}