TSkeleton.rect constructor

const TSkeleton.rect({
  1. Key? key,
  2. double? width,
  3. double? height,
  4. BorderRadius? borderRadius = const BorderRadius.all(Radius.circular(8.0)),
  5. Color? color,
  6. Color? highlightColor,
  7. Duration duration = const Duration(milliseconds: 1500),
  8. EdgeInsetsGeometry? padding,
  9. EdgeInsetsGeometry? margin,
  10. bool loading = true,
})

Creates a rectangular skeleton placeholder.

Implementation

const TSkeleton.rect({
  super.key,
  this.width,
  this.height,
  this.borderRadius = const BorderRadius.all(Radius.circular(8.0)),
  this.color,
  this.highlightColor,
  this.duration = const Duration(milliseconds: 1500),
  this.padding,
  this.margin,
  this.loading = true,
})  : child = null,
      shape = BoxShape.rectangle;