VectorPathCommandCubicBezierCurve constructor

VectorPathCommandCubicBezierCurve({
  1. Point? startControlPoint,
  2. Point? endControlPoint,
  3. Point? endPoint,
})

Implementation

VectorPathCommandCubicBezierCurve({
  this.startControlPoint,
  this.endControlPoint,
  this.endPoint,
});