Game class
Describes a game
Constructors
Properties
- animation ↔ Animation?
-
Game animation; may be null
getter/setter pair
- client_id ↔ int?
-
TDLib client id; maps to the field @client_id.
getter/setter pairinherited
- description ↔ string?
-
getter/setter pair
- extra ↔ String?
-
Matches requests with responses; maps to the field @extra.
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int64?
-
Unique game identifier
getter/setter pair
- photo ↔ Photo?
-
Game photo
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- short_name ↔ string?
-
Game short name. To share a game use the URL https://t.me/{bot_username}?game={game_short_name}
getter/setter pair
- tdType → String
-
JSON object type; maps to the field @type.
no setteroverride
- text ↔ FormattedText?
-
Game text, usually containing scoreboards for a game
getter/setter pair
- title ↔ string?
-
Game title
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
{dynamic skipNulls = true}) → String -
Serialize a Td instance to a JSON string.
If
skipNullsistruethe fields with null values are not serialized.inherited -
toMap(
{dynamic skipNulls = true}) → Map< String, dynamic> -
Create a Map from a Td instance.
override
-
toString(
{dynamic skipNulls = false}) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited