ConfigurableLayoutState class

Inheritance
Mixed-in types

Constructors

ConfigurableLayoutState()

Properties

animationControllers Map<LayoutPosition, AnimationController>
no setter
context BuildContext
The location in the tree where this widget builds.
no setterinherited
expandedStates Map<LayoutPosition, bool>
no setter
hashCode int
The hash code for this object.
no setterinherited
isAnimating Map<LayoutPosition, bool>
no setter
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget ClassLayout
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
collapseAllComponents() → void
collapseAllFloatingComponents() → void
collapseAllNonFloatingComponents() → void
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant ClassLayout oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
expandAllComponents() → void
expandAllFloatingComponents() → void
expandAllNonFloatingComponents() → void
getComponentStats() ComponentStateStats
getFloatingComponentPositions() List<LayoutPosition>
getNonFloatingComponentPositions() List<LayoutPosition>
handleFloatingComponentInteraction(LayoutPosition position) → void
initState() → void
Called when this object is inserted into the tree.
override
isComponentAnimating(LayoutPosition position) bool
isComponentExpanded(LayoutPosition position) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pauseAllFloatingAutoHide() → void
pauseFloatingAutoHide(LayoutPosition position) → void
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resetAllComponents() → void
resumeAllFloatingAutoHide() → void
resumeFloatingAutoHide(LayoutPosition position) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toggleComponent(LayoutPosition position) → void
toggleMultipleComponents(List<LayoutPosition> positions, {bool? forceExpand}) → void
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
waitForAnimationsComplete() Future<void>

Operators

operator ==(Object other) bool
The equality operator.
inherited