BlocBuilderWidget<S extends BlocState> class
Handles building a widget when BloC's state changes.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BlocBuilderWidget
- Implemented types
Constructors
-
BlocBuilderWidget({Key? key, required BlocBuilder<
S> builder, required Bloc<S> bloc, bool forceBuildWhenInializating = true, bool onlyWhenInitializing = false, bool forceBuildWhenBusy = true, bool onlyWhenBusy = false, bool waitForData = false, WidgetBuilder? loadingBuilder, bool buildWhen(S previous, S next)?}) -
const
Properties
-
bloc
→ Bloc<
S> -
The Bloc that the widget will listen to.
final
-
builder
→ BlocBuilder<
S> -
A function that builds a widget based on the BlocState.
final
- buildWhen → bool Function(S previous, S next)?
-
A function that indicates whether the widget should be rebuilt.
final
- forceBuildWhenBusy → bool
-
Indicates whether the widget should be rebuilt when the Bloc is busy.
Must be used with buildWhen to work properly.
final
- forceBuildWhenInializating → bool
-
Indicates whether the widget should be rebuilt when the Bloc is
initializing.
Must be used with buildWhen to work properly.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loadingBuilder → WidgetBuilder?
-
A function that builds a widget when the Bloc is loading.
final
- onlyWhenBusy → bool
-
Indicates whether the widget should only be built when the Bloc is busy.
final
- onlyWhenInitializing → bool
-
Indicates whether the widget should only be built when the Bloc is
initializing.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- waitForData → bool
-
Indicates whether the widget should wait for data before building.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _BlocBuilderWidgetState< S> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited