addEvent property
Notifies the BloC of a new event which triggers mapEventToState
.
If dispose
has already been called, any calls to dispatchEvent
will be ignored and will not result in any state changes.
For example:
bloc.dispatchEvent(blocEvent);
Implementation
@override
Function(BlocEvent) get addEvent {
assert(isBlocHydrated);
return super.addEvent;
}