AnimatedTextKit class
Base class for Animated Text widgets.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedTextKit
Constructors
-
AnimatedTextKit({Key? key, required List<
AnimatedText> animatedTexts, Duration pause = const Duration(milliseconds: 1000), bool displayFullTextOnTap = false, bool stopPauseOnTap = false, VoidCallback? onTap, void onNext(int, bool)?, void onNextBeforePause(int, bool)?, VoidCallback? onFinished, bool isRepeatingAnimation = true, int totalRepeatCount = 3, bool repeatForever = false}) -
const
Properties
-
animatedTexts
→ List<
AnimatedText> -
List of AnimatedText to display subsequently in the animation.
final
- displayFullTextOnTap → bool
-
Should the animation ends up early and display full text if you tap on it?
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isRepeatingAnimation → bool
-
Set if the animation should not repeat by changing the value of it to false.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onFinished → VoidCallback?
-
Adds the onFinished VoidCallback to the animated widget.
final
- onNext → void Function(int, bool)?
-
Adds the onNext callback to the animated widget.
final
- onNextBeforePause → void Function(int, bool)?
-
Adds the onNextBeforePause callback to the animated widget.
final
- onTap → VoidCallback?
-
Adds the onTap VoidCallback to the animated widget.
final
- pause → Duration
-
Define the Duration of the pause between texts
final
- repeatForever → bool
-
Sets if the animation should repeat forever. isRepeatingAnimation also
needs to be set to true if you want to repeat forever.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stopPauseOnTap → bool
-
If on pause, should a tap remove the remaining pause time ?
final
- totalRepeatCount → int
-
Sets the number of times animation should repeat
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _AnimatedTextKitState -
Creates the mutable state for this widget. See StatefulWidget.createState.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited