serialize method

  1. @override
void serialize(
  1. List<int> buffer
)
override

Serialize.

Implementation

@override
void serialize(List<int> buffer) {
  // Write type-id 0x215c4438.
  buffer.writeInt32(0x215c4438);

  // Write fields.
  buffer.writeInt32(flags);
  buffer.writeInt32(flags2);
  buffer.writeInt64(id);
  final localAccessHashCopy = accessHash;
  if (localAccessHashCopy != null) {
    buffer.writeInt64(localAccessHashCopy);
  }
  final localFirstNameCopy = firstName;
  if (localFirstNameCopy != null) {
    buffer.writeString(localFirstNameCopy);
  }
  final localLastNameCopy = lastName;
  if (localLastNameCopy != null) {
    buffer.writeString(localLastNameCopy);
  }
  final localUsernameCopy = username;
  if (localUsernameCopy != null) {
    buffer.writeString(localUsernameCopy);
  }
  final localPhoneCopy = phone;
  if (localPhoneCopy != null) {
    buffer.writeString(localPhoneCopy);
  }
  final localPhotoCopy = photo;
  if (localPhotoCopy != null) {
    buffer.writeObject(localPhotoCopy);
  }
  final localStatusCopy = status;
  if (localStatusCopy != null) {
    buffer.writeObject(localStatusCopy);
  }
  final localBotInfoVersionCopy = botInfoVersion;
  if (localBotInfoVersionCopy != null) {
    buffer.writeInt32(localBotInfoVersionCopy);
  }
  final localRestrictionReasonCopy = restrictionReason;
  if (localRestrictionReasonCopy != null) {
    buffer.writeVectorObject(localRestrictionReasonCopy);
  }
  final localBotInlinePlaceholderCopy = botInlinePlaceholder;
  if (localBotInlinePlaceholderCopy != null) {
    buffer.writeString(localBotInlinePlaceholderCopy);
  }
  final localLangCodeCopy = langCode;
  if (localLangCodeCopy != null) {
    buffer.writeString(localLangCodeCopy);
  }
  final localEmojiStatusCopy = emojiStatus;
  if (localEmojiStatusCopy != null) {
    buffer.writeObject(localEmojiStatusCopy);
  }
  final localUsernamesCopy = usernames;
  if (localUsernamesCopy != null) {
    buffer.writeVectorObject(localUsernamesCopy);
  }
  final localStoriesMaxIdCopy = storiesMaxId;
  if (localStoriesMaxIdCopy != null) {
    buffer.writeInt32(localStoriesMaxIdCopy);
  }
  final localColorCopy = color;
  if (localColorCopy != null) {
    buffer.writeObject(localColorCopy);
  }
  final localProfileColorCopy = profileColor;
  if (localProfileColorCopy != null) {
    buffer.writeObject(localProfileColorCopy);
  }

  // Finished serialization.
}