enableAnimation property

  1. @override
bool enableAnimation
final

Specifies the loading animation for shape pointers with animationDuration.

Defaults to true.

This snippet shows how to set load time animation for shape marker pointers.


SfLinearGauge (
markerPointers: [
LinearShapePointer(
value: 20,
enableAnimation: true,
 )])

Implementation

@override
final bool enableAnimation;