negativePointsColor property

Color? negativePointsColor

Implementation

Color? get negativePointsColor => _negativePointsColor;
void negativePointsColor=(Color? value)

Implementation

set negativePointsColor(Color? value) {
  if (_negativePointsColor != value) {
    _negativePointsColor = value;
    markNeedsSegmentsPaint();
  }
}