onCreateShader property

CartesianShaderCallback? onCreateShader

Implementation

CartesianShaderCallback? get onCreateShader => _onCreateShader;
void onCreateShader=(CartesianShaderCallback? value)

Implementation

set onCreateShader(CartesianShaderCallback? value) {
  if (_onCreateShader != value) {
    _onCreateShader = value;
    markNeedsLegendUpdate();
    markNeedsSegmentsPaint();
  }
}