transformValues method
Transforms the x and y values to screen coordinates.
Implementation
@override
void transformValues() {
if (xValue.isNaN || high.isNaN || low.isNaN) {
return;
}
points.clear();
final PointToPixelCallback transformX = series.pointToPixelX;
final PointToPixelCallback transformY = series.pointToPixelY;
final double centerY = (low + high) / 2;
if (high == low) {
if (series.showIndicationForSameValues) {
if (series.isTransposed) {
points.add(
Offset(transformX(xValue, high) - 2, transformY(xValue, high)));
points.add(
Offset(transformX(xValue, low) + 2, transformY(xValue, low)));
} else {
points.add(
Offset(transformX(xValue, high), transformY(xValue, high) - 2));
points.add(
Offset(transformX(xValue, low), transformY(xValue, low) + 2));
}
}
} else {
points.add(Offset(transformX(xValue, high), transformY(xValue, high)));
points.add(Offset(transformX(xValue, low), transformY(xValue, low)));
}
if (_oldPoints.isEmpty) {
final Offset center =
Offset(transformX(xValue, centerY), transformY(xValue, centerY));
_oldPoints.addAll(<Offset>[center, center]);
}
if (points.length > _oldPoints.length) {
_oldPoints.addAll(points.sublist(_oldPoints.length));
}
}