onCreateShader property
CartesianShaderCallback?
get
onCreateShader
Implementation
CartesianShaderCallback? get onCreateShader => _onCreateShader;
set
onCreateShader
(CartesianShaderCallback? value)
Implementation
set onCreateShader(CartesianShaderCallback? value) {
if (_onCreateShader != value) {
_onCreateShader = value;
markNeedsLegendUpdate();
markNeedsSegmentsPaint();
}
}