transformValues method
Transforms the x and y values to screen coordinates.
Implementation
@override
void transformValues() {
if (xValues.isEmpty || yValues.isEmpty) {
return;
}
points.clear();
_drawIndexes.clear();
_highPoints.clear();
_lowPoints.clear();
_fillPath.reset();
_strokePath.reset();
_calculatePoints(xValues, yValues);
// Calculated path here for getting gradient bounds.
_createFillPath(_fillPath, _highPoints, _lowPoints);
}